This course will equip you with the creative and technical skills you need for a rewarding career across a range of sectors. Working as a 3D visualiser and artist, you could choose to take on full-time, contract or freelance roles in sectors such as art, engineering or architecture. Every student will have the opportunity to develop: Skills in the latest 3D techniques such as Maya, Unreal, ZBrush and Substance. Digital skills in Photoshop, Cinema 4D and After Effects. High-end 3D modelling and rendering skills.
This exciting, emerging area of contemporary design blends art and technology, drawing on both your technical skills and aesthetic awareness. This programme will equip you for a career in commercial sectors such as engineering, advertising, visual effects, medicine, product and industrial design, user experience design, virtual, mixed and augmented reality and entertainment design.
You will also learn transferable artistic skills such as perspective, composition and depth, meaning you can work across a variety of exciting digital and artistic disciplines within the 3D community. In your second year, you will develop skills within commercial contexts and choose your specialism for a studio project module. You will learn how to create 3D visualisation for the commercial world, before designing and presenting your project work to a professional standard.
- 3D Fundamentals
- 2D Art Fundamentals
- 3D Modelling
- Historical, Contemporary & Contextual Understanding (Study Skills)
- 3D Texturing & Shading
- 3D Lighting, Colour & Rendering.
- Architectural & Environment Visualisation
- Product & Engineering Visualisation
- Organic Sculpting & Visualisation
- Professional Practice Research & Critical Reflection
- Specialist Studio Project.
As we move into an increasingly digital era, the art of 3D visualisation is in growing demand across a wide range of industries such as advertising, entertainment, engineering, medicine, visual effects, product and industrial design, architecture and virtual and augmented reality. You could choose to work full time or freelance in exciting roles such as visual effects or architectural visualisation, with jobs increasingly in demand at companies such as Nexus Studios, Cadesign form, Ocular AV and Foster + Partners. You may also choose to further your education by progressing to a Top-Up degree in a related subject, before studying for a Masters.
All applicants will be interviewed by a member of the academic team and must have a portfolio of 3D/art/design/computer graphics work, with evidence of a basic understanding of art fundamentals such as composition, perspective, depth, light, colour and anatomy. Applicants will require 80 UCAS points in an Art and Design related subject, or 60 Access to HE Credits (of which a minimum of 45 must be at Level 3).
Applicants are required to hold English and Maths GCSE (or equivalent) at Grade C/4. We also encourage applications from non-traditional learners who lack formal academic qualifications. All such non-traditional applicants will be interviewed, set a creative project with a short-written evaluation and a judgement made considering their academic potential and relevant experience.
Credit Level: 5
Credit Value: 240
Course Start Date:
2 years full-time
£8,500 per year